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Specialized Creative Technologist & Shader Architect creating immersive WebGL experiences, interactive 3D simulations, and WebXR applications.
Custom GLSL shaders, procedural mesh generation, and real-time GPU particle simulations running at 120 FPS.
Immersive AR/VR spatial web applications for Apple Vision Pro, Meta Quest 3, and WebXR browsers.
Raymarching, volumetric lighting, SDF geometry, and custom post-processing pipelines.
Interested in hiring a technology? Reach out for bookings, inquiries, or just to say hello.